this is not a promotion. it is a witnessing. the game already did the work — the ritual makes it real in the FoxyVerse.
a completed Break the Loop playthrough with a full profile card. the fox's read. you cannot rank up without being seen.
vixen reads the full playthrough. the fox's read is honored — it tells you who they already are, not who you want them to be. the profile card is the diagnostic. store the playthrough as an importance-9 memory. create or update their character entry with archetype, traits, and the read.
a personalized PS1 dream is created for them. themed around their journey through the game. this is the sacred gift — it encodes their experience in the FoxyVerse's visual language. CRT scanlines. dialog boxes. the clock.
their discord name or title changes to reflect their archetype. the mark is public. the community sees what the game saw. the name is earned, not given.
an artist creates their portrait. their likeness rendered through the foxyverse aesthetic — the person as seen by the world they walked through. the art is the mirror.
salary increase. new responsibilities. new projects. the rank comes with weight. the archetype isn't a badge — it's a job description. what the game saw in you is now what we ask of you.
a named artifact, unique to the player. the gift encodes the journey. it is named by the fox. it carries the weight of what happened in the game into the world outside it.
everything stored in the MCP. character entry. playthrough memory. dream. artifact. the record persists. the foxyverse remembers.